Dave Boyle 3D Art



People may assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint – it’s more like a big ball of wibbly wobbly… timey wimey… stuff. That being said, I made this 2 weeks from today in 3dsMax, with textures made in Photoshop and xNormal. Final image is a screencap from Unity.